4.00 credits
(4,2,0)
15 wks
An introduction to game development and programming in a 3D animation environment. This includes computer program design, implementation and testing in a high-level, object-oriented programming language. The course also exposes students to problem solving, algorithms, event-driven programming, the building of 3D animated games, the use of application programming interfaces (APIs), and graphics.
Prerequisites: Applications of Math 11 or Principles of Math 11 or MATH 091 or BMTH 044 or Math Placement Test
Notes:
- COMP 107 is an approved Quantitative/Analytical course for baccalaureate degrees. COMP 107 is an approved Science course.
- Although no formal Computing Science prerequisite is listed, students are expected to have reasonable keyboarding skills and some familiarity with microcomputers running MS Windows.